![]() Battletoads Infamous among emulator developers for requiring fairly precise CPU and PPU timing (including the cycle penalty for crossing pages) and a fairly robust sprite 0 implementation. Batman: RotJ also executes code from PRG RAM. ![]() The $2007 read must take into account not only the 1-byte delay but also CHR bank switching. Batman: Return of the Joker and Dragon Quest These read level data and control logic from CHR ROM. Bases Loaded II The screen glitches after a pitch is thrown ( screenshot) if writing $00 then $80 to PPUCTRL during vertical blank does not cause an additional NMI. (The code is at $D603.) The scroll split in "Balloon Trip" also depends to an extent on the correct number of CPU cycles from the start of NMI to the start of display, but it's not particularly picky. (The North American version enables WRAM first.) Balloon Fight It reads the nametables through PPUDATA ($2007) to twinkle the stars in the background. If RAM is not enabled is used and the RAM's power-up value is anything but $00, unwanted color emphasis gets applied until the reset button is pressed. If MMC1 powers up with RAM disabled, the values written in the init routine go nowhere. Air Fortress (J) Expects RAM to be enabled at power-up, as it clears WRAM before enabling it ($E000 D4). Pac-Man (Tengen), and Spelunker These rely on 1-cycle NMI delay when PPUSTATUS ($2002) bit 7 gets set inside vblank (if $2002 has not been read yet), in which PPUSTATUS bit 7 can be read as true. If you want to simulate that behaviour in emulator, increase CHR-ROM banks number in iNES header twice and paste zeros in the the CHR area. But if you are developing a flash-cart that just pre-programs its flash/SRAM memory with the CHR ROM data without address wrapping, graphical bugs will happen. A CHR ROM of the correct size will wrap the addresses correctly by discarding the most significant bits, as do most emulators. You need to extract downloaded x360ce ZIP file to folder with your game executable file.Abarenbou Tengu (J), Captain Tsubasa 2 (J), Noah's Ark (E), Rampart (U), Zombie Nation (U) These refer to CHR ROM banks outside their size. In the example picture they are located in Binaries / Retail subfolder. Now you need to find the folder with ObsCure II executable. Navigate to “Local files” tab and press “Browse local files.” button.Ĥ. If you choose the Steam variant, right click the game name and select “Properties”.ģ. You can easily do this by looking into game shortcut settings or finding the game in your Steam library list. Now we have to find the installation folder of your game. x360ce 64-bit Download – for 64-bit gamesĢ.x360ce 32-bit Download – for 32-bit games.If you don’t know the version of your game or download wrong one accidentally, you will be notified later and have a chance to use another version. You have to select 32 or 64 bit version (same as the version of ObsCure II you use). The first step is to download x360ce zip file from official site. Emulator allows your controller (joystick, wheel, gamepad, etc.) to operate as the most common device, recognized by most of the games without any additional settings and workarounds.ġ. This method also works with any game – just do the same easy steps, no special skills needed to make any controller work as an Xbox 360 gamepad. In this tutorial you will find steps to make x360ce work with ObsCure II. How to use x360ce emulator with ObsCure II on PC
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